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	<title>Forgotten Expanse</title>
	<link>http://forgottenexpanse.com</link>
	<description>Web Blog Of Curtis Herbert</description>
	<language>en</language>
	<image>
		<title>Forgotten Expanse</title>
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		<link>http://forgottenexpanse.com</link>
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		<description>Web Site of Curtis Herbert</description>
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	<item>
		<title>America, F*ck Yeah</title>
		<author>Curtis Herbert</author>
		<pubDate>Wed, 05 Nov 2008 08:39:00 -0500</pubDate>
		<link>http://forgottenexpanse.com/blog/2008/11/05/america-fck-yeah/</link>
		<guid>http://forgottenexpanse.com/blog/2008/11/05/america-fck-yeah/</guid>
		<description>
			<![CDATA[<div style="text-align: center"><img src="http://forgottenexpanse.com/images/blog/obamahope.jpg" alt="Hope" class="photo"></div>

<p>Last night after the race was called I went to sleep genuinely <em>proud</em> of my country.</p>

<p>America, f*ck yeah</p>]]>
		</description>
		<content:encoded>
			<![CDATA[<div style="text-align: center"><img src="http://forgottenexpanse.com/images/blog/obamahope.jpg" alt="Hope" class="photo"></div>

<p>Last night after the race was called I went to sleep genuinely <em>proud</em> of my country.</p>

<p>America, f*ck yeah</p>]]>
		</content:encoded>
	</item>
	<item>
		<title>Vote</title>
		<author>Curtis Herbert</author>
		<pubDate>Mon, 03 Nov 2008 20:09:00 -0500</pubDate>
		<link>http://forgottenexpanse.com/blog/2008/11/03/vote/</link>
		<guid>http://forgottenexpanse.com/blog/2008/11/03/vote/</guid>
		<description>
			<![CDATA[<blockquote><p>"Make sure you get out and vote tomorrow, especially you younger people. You guys are overwhelmingly Democratic (yay!) but you're also notoriously unreliable (boo!) so if you think you're going to be in line for a long time and you're going to get bored, bring a book, bring a DS, bring a PSP, bring a deck of cards, bring your cellphone and liveblog or Twitter the whole thing . . . just don't get out of line and don't leave without voting!"</p></blockquote>
<p>—<a href="http://wilwheaton.typepad.com/wwdnbackup/2008/11/one-last-time.html">Wil Wheaton</a></p>

<p>I've already seen reports about lines that are 2+ hours long for early voters.  I'm sure tomorrow is going to be a mess too.  Whatever it takes, whoever you're voting for, make sure you stay in line and vote.</p>]]>
		</description>
		<content:encoded>
			<![CDATA[<blockquote><p>"Make sure you get out and vote tomorrow, especially you younger people. You guys are overwhelmingly Democratic (yay!) but you're also notoriously unreliable (boo!) so if you think you're going to be in line for a long time and you're going to get bored, bring a book, bring a DS, bring a PSP, bring a deck of cards, bring your cellphone and liveblog or Twitter the whole thing . . . just don't get out of line and don't leave without voting!"</p></blockquote>
<p>—<a href="http://wilwheaton.typepad.com/wwdnbackup/2008/11/one-last-time.html">Wil Wheaton</a></p>

<p>I've already seen reports about lines that are 2+ hours long for early voters.  I'm sure tomorrow is going to be a mess too.  Whatever it takes, whoever you're voting for, make sure you stay in line and vote.</p>]]>
		</content:encoded>
	</item>
	<item>
		<title>Force Unleashed</title>
		<author>Curtis Herbert</author>
		<pubDate>Tue, 23 Sep 2008 10:15:00 -0500</pubDate>
		<link>http://forgottenexpanse.com/blog/2008/09/23/force-unleashed/</link>
		<guid>http://forgottenexpanse.com/blog/2008/09/23/force-unleashed/</guid>
		<description>
			<![CDATA[<p>Star Wars: Force Unleashed has been hyped up something fierce over the last year.  Impressive physics engine, great AI, destructible environments — it has it all.  Plus you play as Vader's apprentice which means you've got all kinds of deliciously evil force powers.  The game had so much going for it and it came so close to living up to the hype, so close.</p>

<p>Force Unleashed takes place between Episode 3 and Episode 4 when Vader is going around hunting down the last of the Jedi.  The plot starts out simple: hunt down Jedi.  But from there it evolves into something epic.  This isn't some stand-alone story that really doesn't matter and would be better left untold (I'm looking at you, Clone Wars), no the plot is one of the strongest parts of the game and enough to make you put up with the shortfalls.</p>

<p>I think the issues I had with the game could be summed up with "it lacked polish."  It really feels like the game needed to stay in development for two or three more months and needed (a lot) more play-testing.  The physics engine sometimes backfires (things getting suck in walls, specifically things you needed) and the controls seemed to not always respond as I expected them to (block felt very sluggish, to such a degree I gave up on using it).  Not to mention the Star Destroyer battle which is a massively poor-designed battle.  Kiera can attest to the swear-fests that this game caused, it got messy.</p>

<p>However if you're willing to look pass the glitches the game is actually very enjoyable. Nothing tops playing a Sith-in-training running around and killing everyone in sight.  The combos you can pull off are a lot of fun, and towards the end your force powers actually feel powerful (in the past Star Wars games force powers have frequently felt&#8230;neutered).  Mind you, it takes a lot of work to look pass the glitches, but if you can you're in for a great ride.  Certainly one of the best Star Wars games in years.</p>]]>
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		<content:encoded>
			<![CDATA[<p>Star Wars: Force Unleashed has been hyped up something fierce over the last year.  Impressive physics engine, great AI, destructible environments — it has it all.  Plus you play as Vader's apprentice which means you've got all kinds of deliciously evil force powers.  The game had so much going for it and it came so close to living up to the hype, so close.</p>

<p>Force Unleashed takes place between Episode 3 and Episode 4 when Vader is going around hunting down the last of the Jedi.  The plot starts out simple: hunt down Jedi.  But from there it evolves into something epic.  This isn't some stand-alone story that really doesn't matter and would be better left untold (I'm looking at you, Clone Wars), no the plot is one of the strongest parts of the game and enough to make you put up with the shortfalls.</p>

<p>I think the issues I had with the game could be summed up with "it lacked polish."  It really feels like the game needed to stay in development for two or three more months and needed (a lot) more play-testing.  The physics engine sometimes backfires (things getting suck in walls, specifically things you needed) and the controls seemed to not always respond as I expected them to (block felt very sluggish, to such a degree I gave up on using it).  Not to mention the Star Destroyer battle which is a massively poor-designed battle.  Kiera can attest to the swear-fests that this game caused, it got messy.</p>

<p>However if you're willing to look pass the glitches the game is actually very enjoyable. Nothing tops playing a Sith-in-training running around and killing everyone in sight.  The combos you can pull off are a lot of fun, and towards the end your force powers actually feel powerful (in the past Star Wars games force powers have frequently felt&#8230;neutered).  Mind you, it takes a lot of work to look pass the glitches, but if you can you're in for a great ride.  Certainly one of the best Star Wars games in years.</p>]]>
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	<item>
		<title>That’s What She Said</title>
		<author>Curtis Herbert</author>
		<pubDate>Sun, 14 Sep 2008 10:08:00 -0500</pubDate>
		<link>http://forgottenexpanse.com/blog/2008/09/14/thats-what-she-said/</link>
		<guid>http://forgottenexpanse.com/blog/2008/09/14/thats-what-she-said/</guid>
		<description>
			<![CDATA[<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/marry.jpg" alt="Marry Me" class="photo"></div>

<p>"Yes."</p>

<p>More details after I settle in after a nice long vacation.</p>]]>
		</description>
		<content:encoded>
			<![CDATA[<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/marry.jpg" alt="Marry Me" class="photo"></div>

<p>"Yes."</p>

<p>More details after I settle in after a nice long vacation.</p>]]>
		</content:encoded>
	</item>
	<item>
		<title>Canvas</title>
		<author>Curtis Herbert</author>
		<pubDate>Mon, 01 Sep 2008 20:26:48 -0500</pubDate>
		<link>http://forgottenexpanse.com/blog/2008/09/01/canvas/</link>
		<guid>http://forgottenexpanse.com/blog/2008/09/01/canvas/</guid>
		<description>
			<![CDATA[<p>Woah, yeah, new site design.  I’ve been griping about the old design for <a href="/blog/2007/04/18/on_motivation_and_change/">some time</a> and finally sat myself down and set a deadline to get a new design out.  The old layout punished me for posting too often or for posts that were short, which lead me to put off posting until I had a lot to talk about, which lead to neglect (well that and my general laziness).  It was good-looking, but didn't work so well as a blog.  Live and learn.</p>

<p>Of course with a new design comes a new back-end.  This one is written on the PHP framework I've spent the past year falling in love with: <a href="http://codeigniter.com">Code Igniter</a>.  Up until a week ago I going to use <a href="http://chyrp.net/">Chyrp</a> but I found it’s documentation severely lacking.  There was no way I’d complete the update to the new design by my self-imposed deadline of labor day.</p>

<p>With this new design I’ve switched to using MobileMe for my <a href="http://gallery.me.com/curtis.herbert">photo gallery</a>.  The interface is pretty slick and it’s a lot easier to manage since it’s integrated with iPhoto.  The latest addition to my gallery will always appear on the front-page.  Along with photo gallery updates I've tied my <a href="http://www.google.com/reader/public/atom/user/12006118737470781753/state/com.google/broadcast">Google shared items feed</a> into the sidebar on the front-page.  Odds are the links I share will be pretty interesting, so check them out.</p>

<p>I decided, as <a href="http://iedeathmarch.org/">many others have</a>, not to go out of my way to support IE6.  It’s six years old now and time for that thorn in every web-developer’s side to die.  This means if you’re viewing this site in IE6 the header will look a bit messed up since it doesn’t support transparent PNGs properly.  Update your browser and the header will look much better.</p>

<p>The new design, Canvas, is still a work in progress and I’ll be tweaking things over the next month or so, but I’d say this is pretty close to what I have in mind overall.  Pardon the dust.</p>
]]>
		</description>
		<content:encoded>
			<![CDATA[<p>Woah, yeah, new site design.  I’ve been griping about the old design for <a href="/blog/2007/04/18/on_motivation_and_change/">some time</a> and finally sat myself down and set a deadline to get a new design out.  The old layout punished me for posting too often or for posts that were short, which lead me to put off posting until I had a lot to talk about, which lead to neglect (well that and my general laziness).  It was good-looking, but didn't work so well as a blog.  Live and learn.</p>

<p>Of course with a new design comes a new back-end.  This one is written on the PHP framework I've spent the past year falling in love with: <a href="http://codeigniter.com">Code Igniter</a>.  Up until a week ago I going to use <a href="http://chyrp.net/">Chyrp</a> but I found it’s documentation severely lacking.  There was no way I’d complete the update to the new design by my self-imposed deadline of labor day.</p>

<p>With this new design I’ve switched to using MobileMe for my <a href="http://gallery.me.com/curtis.herbert">photo gallery</a>.  The interface is pretty slick and it’s a lot easier to manage since it’s integrated with iPhoto.  The latest addition to my gallery will always appear on the front-page.  Along with photo gallery updates I've tied my <a href="http://www.google.com/reader/public/atom/user/12006118737470781753/state/com.google/broadcast">Google shared items feed</a> into the sidebar on the front-page.  Odds are the links I share will be pretty interesting, so check them out.</p>

<p>I decided, as <a href="http://iedeathmarch.org/">many others have</a>, not to go out of my way to support IE6.  It’s six years old now and time for that thorn in every web-developer’s side to die.  This means if you’re viewing this site in IE6 the header will look a bit messed up since it doesn’t support transparent PNGs properly.  Update your browser and the header will look much better.</p>

<p>The new design, Canvas, is still a work in progress and I’ll be tweaking things over the next month or so, but I’d say this is pretty close to what I have in mind overall.  Pardon the dust.</p>
]]>
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	</item>
	<item>
		<title>Gems</title>
		<author>Curtis Herbert</author>
		<pubDate>Thu, 31 Jul 2008 20:35:51 -0500</pubDate>
		<link>http://forgottenexpanse.com/blog/2008/07/31/gems/</link>
		<guid>http://forgottenexpanse.com/blog/2008/07/31/gems/</guid>
		<description>
			<![CDATA[<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/tdk.jpg" alt="Joker" class="photo" /></div>

<p>More often than not a film is hyped up before it is released so much that there is no way it can live up to expectations.  I feared The Dark Knight was going to fall into this category &mdash; everyone was going on and on about how Heath Ledger was simply amazing.  Of course my concern didn’t stop me from cyber-stalking this film for over a year.</p>

<p>Fortunately this film didn’t disappoint me at all, in fact it blew me away (as, judging from it’s box office performance, it did for many others).  It wasn’t without flaws but it deserves all the praise it’s been getting.  The Dark Knight wasn’t just a simple superhero movie that relied on fancy CGI and action scenes to distract the audience from a lack of any substance (in fact aside from Two-Face there was very minimal CGI).  The characters were real, their decisions believable, and the themes running throughout the movie very serious.  Never did the film really seem to drag on, never did the humor of the Joker distract from the seriously dark tone.</p>

<p>And let me tell you, seeing it on the IMAX was beautiful.  </p>

<p>As a bonus <a href="http://www.apple.com/trailers/wb/watchmen/">the trailer for Watchmen</a> was attached to The Dark Knight.  I honestly think the trailer was just created to show fans of the original comic to have faith, that they aren’t going to screw it up (here’s looking at you, Transformers).  Bonus points for the Smashing Pumpkins music.  They’ll have to take some liberties if it is to work well as a movie, but so far the trailer has at least got me hyped for it, giving me <i>something</i> to look forward to now that The Dark Knight has been released.</p>

<p>Other media of note: <a href="http://www.drhorrible.com/">Dr. Horrible’s Sing-Along-Blog</a>.  Joss Whedon, Neil Patrick Harris (Doogie Houser), Nathan Fillian, and Felicia Day in a three-part mini-series that’s reminiscent of the Buffy Musical episode, but so much better.  Worth a buy on iTunes, it really doesn’t get much better than this folks.</p>

<p>Of course I got the iPhone 3G, I am an Apple whore.  Hardware-wise I’m very impressed &mdash; the 3G speeds are a welcome relief from the old EDGE network, and the GPS works very well.  The software (v2.0) leaves a bit to be desired though, it really feels like it was really a beta release and the next version will iron out all the bugs.  Bugs aside the Application Store for the phone has impressed me especially considering the great software out within the first month of it opening.  Super Monkey Ball is a blast.</p>

<p>I started up D&amp;D again with some friends from work.  We ran a quick demo campaign to try out the new fourth edition and it went very well.  They’ve certainly learned from the mistakes of 3.5 and streamlined a lot of things making the game much more fun with less book-searching for obscure rules.  We’re starting a full campaign next week.</p>

<p>One week till Otakon an one month till vacation in South Carolina, woo.</p>]]>
		</description>
		<content:encoded>
			<![CDATA[<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/tdk.jpg" alt="Joker" class="photo" /></div>

<p>More often than not a film is hyped up before it is released so much that there is no way it can live up to expectations.  I feared The Dark Knight was going to fall into this category &mdash; everyone was going on and on about how Heath Ledger was simply amazing.  Of course my concern didn’t stop me from cyber-stalking this film for over a year.</p>

<p>Fortunately this film didn’t disappoint me at all, in fact it blew me away (as, judging from it’s box office performance, it did for many others).  It wasn’t without flaws but it deserves all the praise it’s been getting.  The Dark Knight wasn’t just a simple superhero movie that relied on fancy CGI and action scenes to distract the audience from a lack of any substance (in fact aside from Two-Face there was very minimal CGI).  The characters were real, their decisions believable, and the themes running throughout the movie very serious.  Never did the film really seem to drag on, never did the humor of the Joker distract from the seriously dark tone.</p>

<p>And let me tell you, seeing it on the IMAX was beautiful.  </p>

<p>As a bonus <a href="http://www.apple.com/trailers/wb/watchmen/">the trailer for Watchmen</a> was attached to The Dark Knight.  I honestly think the trailer was just created to show fans of the original comic to have faith, that they aren’t going to screw it up (here’s looking at you, Transformers).  Bonus points for the Smashing Pumpkins music.  They’ll have to take some liberties if it is to work well as a movie, but so far the trailer has at least got me hyped for it, giving me <i>something</i> to look forward to now that The Dark Knight has been released.</p>

<p>Other media of note: <a href="http://www.drhorrible.com/">Dr. Horrible’s Sing-Along-Blog</a>.  Joss Whedon, Neil Patrick Harris (Doogie Houser), Nathan Fillian, and Felicia Day in a three-part mini-series that’s reminiscent of the Buffy Musical episode, but so much better.  Worth a buy on iTunes, it really doesn’t get much better than this folks.</p>

<p>Of course I got the iPhone 3G, I am an Apple whore.  Hardware-wise I’m very impressed &mdash; the 3G speeds are a welcome relief from the old EDGE network, and the GPS works very well.  The software (v2.0) leaves a bit to be desired though, it really feels like it was really a beta release and the next version will iron out all the bugs.  Bugs aside the Application Store for the phone has impressed me especially considering the great software out within the first month of it opening.  Super Monkey Ball is a blast.</p>

<p>I started up D&amp;D again with some friends from work.  We ran a quick demo campaign to try out the new fourth edition and it went very well.  They’ve certainly learned from the mistakes of 3.5 and streamlined a lot of things making the game much more fun with less book-searching for obscure rules.  We’re starting a full campaign next week.</p>

<p>One week till Otakon an one month till vacation in South Carolina, woo.</p>]]>
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	</item>
	<item>
		<title>Structure</title>
		<author>Curtis Herbert</author>
		<pubDate>Tue, 03 Jun 2008 22:21:15 -0500</pubDate>
		<link>http://forgottenexpanse.com/blog/2008/06/03/structure/</link>
		<guid>http://forgottenexpanse.com/blog/2008/06/03/structure/</guid>
		<description>
			<![CDATA[<p>When I started work for the <a href="http://www.nationalscholastic.org/">NSSF</a> the complexity of what I did was pretty simple &mdash; just dealing with a simple news web site and a few registration sites tailored to the three meets NSSF runs.  This lead to our processes being just enough to "get the job done".  Most people working with me from the foundation didn’t have experience with things like formal test procedures, requirements, etc, so they didn’t really see the benefit in these things.  Also with the projects being relatively small it was hard to justify the overhead.  A lack of process put extra stress on me though &mdash; frequent was the massive midnight change to something that had to go out tomorrow, and then the next-day cleanup because I didn’t have time to test it fully.</p>

<p>However one thing has begun to change all this &mdash; customers.</p>

<p>Now <a href="http://www.nationalscholastic.org/headcount/">HeadCount</a> (the meet registration system I developed for NSSF) has people using it besides just them.  Where in the past they were willing to take some flack if I pushed out a change that caused some errors when people registered for NSSF’s own meets, now we have to answer to other people.  Having to answer to other people who <i>paid</i> for your service changes things.</p>

<p>The change I’m implementing, and probably the most important, is how we test.  I’m moving away from their old mentality of "yeah, I played around with it and it looks good, publish it" to a more formal process.  Now we have a dedicated bug tracker, an SVN repository, and I’m working on test procedures that have to followed before we push anything out to the live server.  It will add some more work for me and one or two people at NSSF, but in the end it’s worth it, and hell it should have been done years ago.</p>

<p>Although, I’m kind of happy that I didn’t try to do it earlier.  Had I done it even a year or two ago I would have been stuck setting up a lot on my own.  However now, thanks to the Web2.0/Ruby-on-Rails/omg-API rush, I’ve found two web-based solutions to take care of the larger things needed for this kind of process.  <a href="http://lighthouseapp.com/">Lighthouse</a> is an excellent bug tracking application, and <a href="http://www.beanstalkapp.com/">Beanstalk</a> is a great SVN repository host with a web front-end.  And of course thanks to web developers waking up and realizing APIs are good, the two applications can sync up and make my life even easier.  </p>

<p>Coincidentally a few days back Scott Stevenson <a href="http://theocacao.com/document.page/576">wrote about an upcoming SVN client app</a> I hadn’t heard about, Versions.  Right now the best SVN app on the mac is probably svnX.  While it gets the job done, it’s klunky.  It doesn’t really feel like a "real" mac application.  Versions is the first mac SVN application that actually looks like it will make using SVN pleasant on the mac.  Sounds like a beta should be out soon, I’m really forward to trying it out.</p>


]]>
		</description>
		<content:encoded>
			<![CDATA[<p>When I started work for the <a href="http://www.nationalscholastic.org/">NSSF</a> the complexity of what I did was pretty simple &mdash; just dealing with a simple news web site and a few registration sites tailored to the three meets NSSF runs.  This lead to our processes being just enough to "get the job done".  Most people working with me from the foundation didn’t have experience with things like formal test procedures, requirements, etc, so they didn’t really see the benefit in these things.  Also with the projects being relatively small it was hard to justify the overhead.  A lack of process put extra stress on me though &mdash; frequent was the massive midnight change to something that had to go out tomorrow, and then the next-day cleanup because I didn’t have time to test it fully.</p>

<p>However one thing has begun to change all this &mdash; customers.</p>

<p>Now <a href="http://www.nationalscholastic.org/headcount/">HeadCount</a> (the meet registration system I developed for NSSF) has people using it besides just them.  Where in the past they were willing to take some flack if I pushed out a change that caused some errors when people registered for NSSF’s own meets, now we have to answer to other people.  Having to answer to other people who <i>paid</i> for your service changes things.</p>

<p>The change I’m implementing, and probably the most important, is how we test.  I’m moving away from their old mentality of "yeah, I played around with it and it looks good, publish it" to a more formal process.  Now we have a dedicated bug tracker, an SVN repository, and I’m working on test procedures that have to followed before we push anything out to the live server.  It will add some more work for me and one or two people at NSSF, but in the end it’s worth it, and hell it should have been done years ago.</p>

<p>Although, I’m kind of happy that I didn’t try to do it earlier.  Had I done it even a year or two ago I would have been stuck setting up a lot on my own.  However now, thanks to the Web2.0/Ruby-on-Rails/omg-API rush, I’ve found two web-based solutions to take care of the larger things needed for this kind of process.  <a href="http://lighthouseapp.com/">Lighthouse</a> is an excellent bug tracking application, and <a href="http://www.beanstalkapp.com/">Beanstalk</a> is a great SVN repository host with a web front-end.  And of course thanks to web developers waking up and realizing APIs are good, the two applications can sync up and make my life even easier.  </p>

<p>Coincidentally a few days back Scott Stevenson <a href="http://theocacao.com/document.page/576">wrote about an upcoming SVN client app</a> I hadn’t heard about, Versions.  Right now the best SVN app on the mac is probably svnX.  While it gets the job done, it’s klunky.  It doesn’t really feel like a "real" mac application.  Versions is the first mac SVN application that actually looks like it will make using SVN pleasant on the mac.  Sounds like a beta should be out soon, I’m really forward to trying it out.</p>


]]>
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	<item>
		<title>Totaled</title>
		<author>Curtis Herbert</author>
		<pubDate>Thu, 24 Apr 2008 10:12:11 -0500</pubDate>
		<link>http://forgottenexpanse.com/blog/2008/04/24/totaled/</link>
		<guid>http://forgottenexpanse.com/blog/2008/04/24/totaled/</guid>
		<description>
			<![CDATA[<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/crashrsx.jpg" alt="RSX Totaled" class="photo" /></div>

<p>I think there is just something with this time of the year &mdash; it’s like the bad drivers come out in full force.  This time last year <a href="/journal/2007/05/15/crash_into_me/">a guy ran a red light and hit me</a>.  This year?  Rear-ended by a Trailblazer &mdash; and he won.</p>

<p>I was driving down 202 during morning traffic last Wednesday, which with all the construction is pretty much stop-go for the first three miles.  Traffic sped up as we passed the construction and we got up to maybe 20mph when we had to stop again; anyone who drives 202 in the morning knows the pattern, you always have to slow down again in the same spot (a spot of frequent accidents, I might add).  Apparently the guy tailgating behind me in a Trailblazer didn’t know how this works cause he didn’t stop.  Hit me full force, threw me forward knocking off my glasses and I just missed the steering wheel.</p>

<p>Once you’ve had one accident you don’t get as frazzled the next time (although I wish there wasn’t a next time).  I was without injury so I did the insurance/police thing.  Guy admitted fault and was cited for unsafe speeds or somesuch.  Was told to take the car in for repairs at the local auto body shop.</p>

<p>Damage looked bad, but not <i>that</i> bad.  I was able to drive it home and then to the auto body shop with no issue.  I guessed maybe 6k of damage but there was no way it’d be totaled, blueblook had it worth ~15k still.</p>

<p>So I headed down to Florida for the weekend to visit my mom (a much-needed vacation I’ve had planned for a few months).  Literally right when I got picked up at the airport I got a call from my Progressive rep saying the car was totaled...$14k+ of damage.  Damn it!</p>

<p>Fortunately since I had paid off the loan very early and it held its value very well I got a good-sized check for it.  I already had a good idea of what car I’d want; Acura discontinued the RSX last year in favor of the redesigned Honda Civic SI.  Pretty much the same car as the RSX just a bit faster and not a hatch-back.  So called (shameless plug) Jeff at Robert’s Honda in Downingtown who was great when Kiera got her car.  Set up an appointment for the first thing when I was back in PA on Monday.</p>

<p>He gave me a great deal on the car and I drove it away Wednesday night.  With the check from Progressive I had to finance very little, which makes me feel good.  It’s going to take some getting used to (it’s a six-speed as opposed to the five-speeds I’ve been driving my whole life) but I’m already loving it.  It has more power than the RSX did and it feels roomier.  It’s a bit more sporty than my normal taste (shiny silver metal pedals, etc) but not too over-the-top.  Lets just hope no one decides to hit me for a while...</p>

<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/newcivicsi.jpg" alt="New Civic" class="photo" /></div>

<p>So, that’s the new baby.  Name to be determined.  Not happy that the RSX is gone; I loved that car, but I can’t complain about the new one &mdash; it’s great.</p>]]>
		</description>
		<content:encoded>
			<![CDATA[<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/crashrsx.jpg" alt="RSX Totaled" class="photo" /></div>

<p>I think there is just something with this time of the year &mdash; it’s like the bad drivers come out in full force.  This time last year <a href="/journal/2007/05/15/crash_into_me/">a guy ran a red light and hit me</a>.  This year?  Rear-ended by a Trailblazer &mdash; and he won.</p>

<p>I was driving down 202 during morning traffic last Wednesday, which with all the construction is pretty much stop-go for the first three miles.  Traffic sped up as we passed the construction and we got up to maybe 20mph when we had to stop again; anyone who drives 202 in the morning knows the pattern, you always have to slow down again in the same spot (a spot of frequent accidents, I might add).  Apparently the guy tailgating behind me in a Trailblazer didn’t know how this works cause he didn’t stop.  Hit me full force, threw me forward knocking off my glasses and I just missed the steering wheel.</p>

<p>Once you’ve had one accident you don’t get as frazzled the next time (although I wish there wasn’t a next time).  I was without injury so I did the insurance/police thing.  Guy admitted fault and was cited for unsafe speeds or somesuch.  Was told to take the car in for repairs at the local auto body shop.</p>

<p>Damage looked bad, but not <i>that</i> bad.  I was able to drive it home and then to the auto body shop with no issue.  I guessed maybe 6k of damage but there was no way it’d be totaled, blueblook had it worth ~15k still.</p>

<p>So I headed down to Florida for the weekend to visit my mom (a much-needed vacation I’ve had planned for a few months).  Literally right when I got picked up at the airport I got a call from my Progressive rep saying the car was totaled...$14k+ of damage.  Damn it!</p>

<p>Fortunately since I had paid off the loan very early and it held its value very well I got a good-sized check for it.  I already had a good idea of what car I’d want; Acura discontinued the RSX last year in favor of the redesigned Honda Civic SI.  Pretty much the same car as the RSX just a bit faster and not a hatch-back.  So called (shameless plug) Jeff at Robert’s Honda in Downingtown who was great when Kiera got her car.  Set up an appointment for the first thing when I was back in PA on Monday.</p>

<p>He gave me a great deal on the car and I drove it away Wednesday night.  With the check from Progressive I had to finance very little, which makes me feel good.  It’s going to take some getting used to (it’s a six-speed as opposed to the five-speeds I’ve been driving my whole life) but I’m already loving it.  It has more power than the RSX did and it feels roomier.  It’s a bit more sporty than my normal taste (shiny silver metal pedals, etc) but not too over-the-top.  Lets just hope no one decides to hit me for a while...</p>

<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/newcivicsi.jpg" alt="New Civic" class="photo" /></div>

<p>So, that’s the new baby.  Name to be determined.  Not happy that the RSX is gone; I loved that car, but I can’t complain about the new one &mdash; it’s great.</p>]]>
		</content:encoded>
	</item>
	<item>
		<title>Win</title>
		<author>Curtis Herbert</author>
		<pubDate>Thu, 03 Jan 2008 16:05:52 -0500</pubDate>
		<link>http://forgottenexpanse.com/blog/2008/01/03/win/</link>
		<guid>http://forgottenexpanse.com/blog/2008/01/03/win/</guid>
		<description>
			<![CDATA[<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/samus-print.jpg" alt="Samus Print" class="photo" /></div>

<p>Ah, end of the year.  Obligatory post of reflection time?  You bet!</p>

<p>I’ll sum the year up as "win".  "Drama" comes in a distant second.
Saved a damsel in distress, got more time to video game (finally getting
around to playing Diablo 2, Half Life 2), had a kick-ass (but short)
vacation in New York, and got into <a href="
http://codeigniter.com/">Code Igniter</a> (PHP framework) that’s made
web programming fun again.</p>

<p>I got back into working for the NSSF towards the end of the year, and
the first fruit of my labor was finished by the end of December.  <a
href="http://www.nationalscholastic.org/headcount/">Head Count</a> is
the culmination of writing online registration pages for the NSSF since
college.  Head Count eliminates the need for me to re-code their online
registration every year and allows them to market this service to people
beyond themselves, without my intervention.  Basically it allows meet
directors to set up a meet on their own and automate online entries &mdash;
and it’s highly customizable.  I used Code Igniter for it, meaning it’s
a nice and clean <acronym title="Model View Controller">MVC</acronym>
set up.  Two months, and a lot of work, but it was worth it.</p>

<p>Work at ’Heed has been wonderful, although busy at times.  I’ve finally
been given roles there that allow me to show what I can do, as opposed
to just being a generic low-level code monkey.  I’ve even been
considered for positions well beyond what I should be doing for my
age/length with company (I turned them down since I want to keep coding
and not do management, but cool none-the-less). </p>

<p>Continuing with the win, Kiera got me a wonderful xmas present - <a
href=" http://transfuse.deviantart.com/art/Samus-Aran-44059164">a canvas
print of Samus</a> (the main character from the Metroid video game
series).  It’s hanging next to our computers in the bedroom, and will
look wonderful in the new office when we move (we’ve decided to be dorks
and populate it with a tasteful amount of video-game and anime
decorations).</p>

<p>I also got the first two issues of The Absolute Sandman.  It’s a reissue
of the Sandman series, there will be four issues total.  Unlike the last
run it isn’t just a repacking - they’ve gone back and massively touched
up all of the pages brining new life to the comic.  See halfway down the
page <a
href="http://www.comicbookresources.com/news/newsitem.cgi?id=7477">here</a>.</p>

<p>My only new years resolution for this year: become a better programmer.  Don’t get me wrong, I know my stuff, but I have plenty of room to grow and more languages I’d like to get into.  Something like learning (and using) Python this year would be great.</p>

]]>
		</description>
		<content:encoded>
			<![CDATA[<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/samus-print.jpg" alt="Samus Print" class="photo" /></div>

<p>Ah, end of the year.  Obligatory post of reflection time?  You bet!</p>

<p>I’ll sum the year up as "win".  "Drama" comes in a distant second.
Saved a damsel in distress, got more time to video game (finally getting
around to playing Diablo 2, Half Life 2), had a kick-ass (but short)
vacation in New York, and got into <a href="
http://codeigniter.com/">Code Igniter</a> (PHP framework) that’s made
web programming fun again.</p>

<p>I got back into working for the NSSF towards the end of the year, and
the first fruit of my labor was finished by the end of December.  <a
href="http://www.nationalscholastic.org/headcount/">Head Count</a> is
the culmination of writing online registration pages for the NSSF since
college.  Head Count eliminates the need for me to re-code their online
registration every year and allows them to market this service to people
beyond themselves, without my intervention.  Basically it allows meet
directors to set up a meet on their own and automate online entries &mdash;
and it’s highly customizable.  I used Code Igniter for it, meaning it’s
a nice and clean <acronym title="Model View Controller">MVC</acronym>
set up.  Two months, and a lot of work, but it was worth it.</p>

<p>Work at ’Heed has been wonderful, although busy at times.  I’ve finally
been given roles there that allow me to show what I can do, as opposed
to just being a generic low-level code monkey.  I’ve even been
considered for positions well beyond what I should be doing for my
age/length with company (I turned them down since I want to keep coding
and not do management, but cool none-the-less). </p>

<p>Continuing with the win, Kiera got me a wonderful xmas present - <a
href=" http://transfuse.deviantart.com/art/Samus-Aran-44059164">a canvas
print of Samus</a> (the main character from the Metroid video game
series).  It’s hanging next to our computers in the bedroom, and will
look wonderful in the new office when we move (we’ve decided to be dorks
and populate it with a tasteful amount of video-game and anime
decorations).</p>

<p>I also got the first two issues of The Absolute Sandman.  It’s a reissue
of the Sandman series, there will be four issues total.  Unlike the last
run it isn’t just a repacking - they’ve gone back and massively touched
up all of the pages brining new life to the comic.  See halfway down the
page <a
href="http://www.comicbookresources.com/news/newsitem.cgi?id=7477">here</a>.</p>

<p>My only new years resolution for this year: become a better programmer.  Don’t get me wrong, I know my stuff, but I have plenty of room to grow and more languages I’d like to get into.  Something like learning (and using) Python this year would be great.</p>

]]>
		</content:encoded>
	</item>
	<item>
		<title>Clown Prince of Crime</title>
		<author>Curtis Herbert</author>
		<pubDate>Thu, 06 Dec 2007 20:41:50 -0500</pubDate>
		<link>http://forgottenexpanse.com/blog/2007/12/06/clown_prince_of_crime/</link>
		<guid>http://forgottenexpanse.com/blog/2007/12/06/clown_prince_of_crime/</guid>
		<description>
			<![CDATA[<div style="float: left; margin: 0 10px 0 0;"><img src="http://forgottenexpanse.com/images/blog/joker.jpg" alt="The Joker" class="photo" /></div><p>So I’ll keep this spoiler free.  The new Batman movie, The Dark Knight, is coming out in ’08.  Sumer.  What’s interesting is the WB has been doing a lot of viral online marketing &mdash; lots of little web sites (like <a href="http://whysoserious.com">Why So Serious</a>) that drop clues leading to other sites which lead to things in real life hidden in a city, etc.  They’ve gone all-out.  What is more interesting, and the reason for this post, is they just rewarded those keeping up with everything.</p>
<p>In six IMAX theaters across the nation tonight they just showed the opening seven minutes of the film to a small (~200) group of people.  I managed to be among them, along with Kiera.  You don’t see Batman, but you get to see the Joker.  Obviously it’s too early to tell, but from what you get to see I think they just might beat out Jack Nicholson’s performance as the first Joker.  Definitely darker, not so "wacky crazy uncle."  Just a dark sense of humor and no regard for human lives.  Which I’m all for.</p>
<p>The trailer is supposed to come out next week with I am Legend.  Can’t wait.</p>]]>
		</description>
		<content:encoded>
			<![CDATA[<div style="float: left; margin: 0 10px 0 0;"><img src="http://forgottenexpanse.com/images/blog/joker.jpg" alt="The Joker" class="photo" /></div><p>So I’ll keep this spoiler free.  The new Batman movie, The Dark Knight, is coming out in ’08.  Sumer.  What’s interesting is the WB has been doing a lot of viral online marketing &mdash; lots of little web sites (like <a href="http://whysoserious.com">Why So Serious</a>) that drop clues leading to other sites which lead to things in real life hidden in a city, etc.  They’ve gone all-out.  What is more interesting, and the reason for this post, is they just rewarded those keeping up with everything.</p>
<p>In six IMAX theaters across the nation tonight they just showed the opening seven minutes of the film to a small (~200) group of people.  I managed to be among them, along with Kiera.  You don’t see Batman, but you get to see the Joker.  Obviously it’s too early to tell, but from what you get to see I think they just might beat out Jack Nicholson’s performance as the first Joker.  Definitely darker, not so "wacky crazy uncle."  Just a dark sense of humor and no regard for human lives.  Which I’m all for.</p>
<p>The trailer is supposed to come out next week with I am Legend.  Can’t wait.</p>]]>
		</content:encoded>
	</item>
	<item>
		<title>Boogidy Boo, I'm a Turkey</title>
		<author>Curtis Herbert</author>
		<pubDate>Tue, 27 Nov 2007 15:54:26 -0500</pubDate>
		<link>http://forgottenexpanse.com/blog/2007/11/27/boogidy_boo_im_a_turkey/</link>
		<guid>http://forgottenexpanse.com/blog/2007/11/27/boogidy_boo_im_a_turkey/</guid>
		<description>
			<![CDATA[<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/halloween2007.jpg" alt="Halloween 2007" class="photo" /></div>

<p>Summer was great and fall has been pretty good so far too.  Parties, vacations, turkey, new operating system, fun games.  Overall not too shabby.</p>

<p>We had a Halloween party that went really well.  The decorations turned out perfectly â€“ lots of fake moss on the kitchen table and lots of spooky-looking candles (took a long time to burn them to look right).  Even did the candle on the skull thing.  We watched Dead Alive (zombies vs lawn mower &mdash; pure bad zombie movie bliss), played some DDR, and pumpkin bowled.  Felicity and Ross even showed up. </p>

<p>My Aunt Susan owns a place up in Lake Placid, NY and let us stay there the first weekend in November.  Nice little town on a beautiful lake.  It was part of a lodge so there were amenities out the wazoo.  Valet parking, game room in the basement (with a bowling alley), heated pool.  Lots of wonderful restaurants around the place too, one of which served the best Pumpkin Spiced Ale I’ve ever tasted.  Really we just tried to do as little as possible all weekend, which was great and just what we needed. </p>

<p>Thanksgiving was way too much food in one day.  No offense to mum, but I’m glad she moved to Florida, I don’t know how we would have dealt having to eat three Thanksgiving dinners.  Two (Kiera’s parents, Dad) is enough.  Lots of tasties though so I guess I can’t really complain about that.</p>

<p>Enough life-stuff though; there are two things that came out in the past few months which I feel are worth digressing about for a bit.  Mac OS X 10.5 (Leopard), and Assassin’s Creed... </p>
 
<p><b>Leopard</b></p>

<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/leopard.jpg" alt="Mac OS X Leopard" class="photo" /></div>

<p>After a little over two years since the last Mac OS X release, Mac OS X Leopard (10.5) came out in October.  Of course I had it the day it came out (yay to Apple’s free same-day delivery).  So what do I think of it?  Certainly worth the upgrade. </p>
 
<p>The new Finder alone is what makes the upgrade worthwhile.  While I’m not a big fan of the new dock or menubar (I guess they had to show off the spiffy new Core Animation somewhere, but still, meh) the Finder itself has finally gotten an overhaul and feels like a modern OS X application.  It’s responsive and doesn’t hiccup when dealing with network shares like it used to.  It can generate file-previews for almost any type now (which makes browsing a directory of videos very easy) and QuickLook is handy when one just wants to quickly see what is in a file.  Coverflow is a bit flashy and I haven’t found a use for it yet, but it’s a cool way to browse through a directory of images on occasion. </p>
 
<p>Time Machine is, while not anything amazing, something I’m sure many people will come to forget how they lived without.  Built-in easy to use backups - plug in an external hard drive, say yes to a dialog box, and you’re done.  It doesn’t get any simpler than that. </p>
 
<p>Spotlight has been updated, or fixed, depending on how you look at it.  It’s safe to say this is what it should have been when it was first released.  The speed has been improved so it’s truly instantaneous (used to get sluggish when you had a lot of data).  Plus it now acts as an application launcher; just type in the first few letters of the program you want to launch and hit enter - programs are the default "top result" when you search.  I now see why QuickSilver users love their program. </p>
 
<p>And on top of all that, it’s faster.  Just like every other Mac OS X release before this one, the OS runs faster on the same hardware.  It’s not like Vista where your machine will probably run slower than it did with XP.  They added lots of features, but they didn’t add bloat, which is just as important as adding features. </p>
 
<p>So yeah, if you have a Mac, go get Leopard. </p>
 
<p><b>Assassin’s Creed</b></p>

<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/assassinscreed.jpg" alt="Assassins Creed" class="photo" /></div>

<p>Assassin’s Creed finally came out.  When I saw the first trailer for this last year it was the nail in the coffin and I finally got an Xbox 360 (Gears of War had just came out, so I figured why not).  I’m a bit torn about how I feel about it.  Overall I can safely say it’s lots of fun but not without disappointment. </p>

<p>It’s obvious that the game engine itself has gotten all the attention, all the polish.  I love the control interface and it’s a blast to just run around in the incredibly huge world and do random stuff.  The combat system is very enjoyable too.  It’s not just graphics, far from it, it’s the way you interact with the world.  Walking through a crowd you’ll try to gently push people out of the way, running though it you’ll bump into one and possibly trip.  It’s one of the most realistic virtual worlds I’ve seen. </p>

<p>Unfortunately it seems like they didn’t put much thought into the plot, specifically missions, in the game.  It gets a bit repetitive: go to a new city, climb 10 or so high buildings to get a good view of the place, do 7 or so missions (which are always the same in each city â€“ pickpocket some guy, beat him up, listen in on his conversation, or help some dumbass find some flags he’s dropped) then go kill the "boss" for that area.  Your boss tells you good job, you get a new weapon or ability, repeat.  </p>

<p>Honestly if it weren’t for the amazing interaction within the world the game wouldn’t have much to offer.  As it stands, as long as you enjoy just playing around in the game and you can look past the repetition, it’s very enjoyable.  Maybe Assassin’s Creed 2, if they make it, will be better since they already have an amazing engine in place and they can focus on some variety in the plot. </p>

]]>
		</description>
		<content:encoded>
			<![CDATA[<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/halloween2007.jpg" alt="Halloween 2007" class="photo" /></div>

<p>Summer was great and fall has been pretty good so far too.  Parties, vacations, turkey, new operating system, fun games.  Overall not too shabby.</p>

<p>We had a Halloween party that went really well.  The decorations turned out perfectly â€“ lots of fake moss on the kitchen table and lots of spooky-looking candles (took a long time to burn them to look right).  Even did the candle on the skull thing.  We watched Dead Alive (zombies vs lawn mower &mdash; pure bad zombie movie bliss), played some DDR, and pumpkin bowled.  Felicity and Ross even showed up. </p>

<p>My Aunt Susan owns a place up in Lake Placid, NY and let us stay there the first weekend in November.  Nice little town on a beautiful lake.  It was part of a lodge so there were amenities out the wazoo.  Valet parking, game room in the basement (with a bowling alley), heated pool.  Lots of wonderful restaurants around the place too, one of which served the best Pumpkin Spiced Ale I’ve ever tasted.  Really we just tried to do as little as possible all weekend, which was great and just what we needed. </p>

<p>Thanksgiving was way too much food in one day.  No offense to mum, but I’m glad she moved to Florida, I don’t know how we would have dealt having to eat three Thanksgiving dinners.  Two (Kiera’s parents, Dad) is enough.  Lots of tasties though so I guess I can’t really complain about that.</p>

<p>Enough life-stuff though; there are two things that came out in the past few months which I feel are worth digressing about for a bit.  Mac OS X 10.5 (Leopard), and Assassin’s Creed... </p>
 
<p><b>Leopard</b></p>

<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/leopard.jpg" alt="Mac OS X Leopard" class="photo" /></div>

<p>After a little over two years since the last Mac OS X release, Mac OS X Leopard (10.5) came out in October.  Of course I had it the day it came out (yay to Apple’s free same-day delivery).  So what do I think of it?  Certainly worth the upgrade. </p>
 
<p>The new Finder alone is what makes the upgrade worthwhile.  While I’m not a big fan of the new dock or menubar (I guess they had to show off the spiffy new Core Animation somewhere, but still, meh) the Finder itself has finally gotten an overhaul and feels like a modern OS X application.  It’s responsive and doesn’t hiccup when dealing with network shares like it used to.  It can generate file-previews for almost any type now (which makes browsing a directory of videos very easy) and QuickLook is handy when one just wants to quickly see what is in a file.  Coverflow is a bit flashy and I haven’t found a use for it yet, but it’s a cool way to browse through a directory of images on occasion. </p>
 
<p>Time Machine is, while not anything amazing, something I’m sure many people will come to forget how they lived without.  Built-in easy to use backups - plug in an external hard drive, say yes to a dialog box, and you’re done.  It doesn’t get any simpler than that. </p>
 
<p>Spotlight has been updated, or fixed, depending on how you look at it.  It’s safe to say this is what it should have been when it was first released.  The speed has been improved so it’s truly instantaneous (used to get sluggish when you had a lot of data).  Plus it now acts as an application launcher; just type in the first few letters of the program you want to launch and hit enter - programs are the default "top result" when you search.  I now see why QuickSilver users love their program. </p>
 
<p>And on top of all that, it’s faster.  Just like every other Mac OS X release before this one, the OS runs faster on the same hardware.  It’s not like Vista where your machine will probably run slower than it did with XP.  They added lots of features, but they didn’t add bloat, which is just as important as adding features. </p>
 
<p>So yeah, if you have a Mac, go get Leopard. </p>
 
<p><b>Assassin’s Creed</b></p>

<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/assassinscreed.jpg" alt="Assassins Creed" class="photo" /></div>

<p>Assassin’s Creed finally came out.  When I saw the first trailer for this last year it was the nail in the coffin and I finally got an Xbox 360 (Gears of War had just came out, so I figured why not).  I’m a bit torn about how I feel about it.  Overall I can safely say it’s lots of fun but not without disappointment. </p>

<p>It’s obvious that the game engine itself has gotten all the attention, all the polish.  I love the control interface and it’s a blast to just run around in the incredibly huge world and do random stuff.  The combat system is very enjoyable too.  It’s not just graphics, far from it, it’s the way you interact with the world.  Walking through a crowd you’ll try to gently push people out of the way, running though it you’ll bump into one and possibly trip.  It’s one of the most realistic virtual worlds I’ve seen. </p>

<p>Unfortunately it seems like they didn’t put much thought into the plot, specifically missions, in the game.  It gets a bit repetitive: go to a new city, climb 10 or so high buildings to get a good view of the place, do 7 or so missions (which are always the same in each city â€“ pickpocket some guy, beat him up, listen in on his conversation, or help some dumbass find some flags he’s dropped) then go kill the "boss" for that area.  Your boss tells you good job, you get a new weapon or ability, repeat.  </p>

<p>Honestly if it weren’t for the amazing interaction within the world the game wouldn’t have much to offer.  As it stands, as long as you enjoy just playing around in the game and you can look past the repetition, it’s very enjoyable.  Maybe Assassin’s Creed 2, if they make it, will be better since they already have an amazing engine in place and they can focus on some variety in the plot. </p>

]]>
		</content:encoded>
	</item>
	<item>
		<title>My Summer Vacation</title>
		<author>Curtis Herbert</author>
		<pubDate>Wed, 29 Aug 2007 11:48:52 -0500</pubDate>
		<link>http://forgottenexpanse.com/blog/2007/08/29/my_summer_vacation/</link>
		<guid>http://forgottenexpanse.com/blog/2007/08/29/my_summer_vacation/</guid>
		<description>
			<![CDATA[<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/pax07.jpg" alt="PAX 2007" class="photo" /></div>

<p>What I Did On My Summer Vacation, By Curtis. </p>

<p>Or something like that. </p>

<p>Indeed, as an adult (god, I’m old?) my definition of summer vacation isn’t as well-defined as the little onesâ€™, marked by the deadline of summer-reading requirements and summer vacation reports, but I’m still young enough (damn it!) to have that feeling that summer is over around the same time theirs is.  The sight of those yellow moving roadblocks transporting them to school instills a feeling of ending in me. </p>

<p>Fortunately before this feeling got a hold in my mind, I managed to have a blast.  Although frequently busy, I’d be willing to say this was a wonderful summer.  A Best Summer, even. </p>

<p>Fast forwarding though some drama at the beginning of summer Kiera and I started dating.  But you knew that already; I’m sure I already gushed about it way too much and you’re tired of hearing it.  "Yes, you’re happy, that’s nice" you say as you wish to stab me in the eye after hearing about it for the millionth time.  Understandable and I’ll spare your ear. </p>

<p>However after said unsaid drama things started to improve, dramatically.  Trips to the beach (I still burn easily and get a farmer’s tan without wearing a shirt, how the hell??) and nights of geekery occupied what time we had.  Which wasn’t much, considering we were preparing for Otakon.  We had decided to go as Death and Dream from Neil Gaiman’s Sandman series.  We stole Mike to be Destiny too.  We weren’t going to settle for half-arse costume though, which meant we spent most weekends for two months tracking down fabric and supplies for the costumes.  She tacked most of the fabric-related work, and I tackled Destiny’s book, a task taking much more time than we ever imagined (I am a perfectionist after all).  We got the costumes done the week of the convention (see, Katie, it can be done!) and they were a hit.  We got stopped no less than twenty-five times at the convention, and we only wore the costumes for one day.  Other than that Otakon was pretty standard &mdash; saw some cool costumes, watched some anime, generally dorked out with friends.  A fun time was had by all. </p>

<p>After Otakon the shock came that I’d have my weekends and evenings free, no longer worrying about making kick-arse costumes.  Diablo 2 came in to fill a good chunk of this time.  I never played it back when it came out, and with Kiera being an old addict of it, I decided to pick up a legit copy off of Amazon and play online with her.  It felt like playing World of Warcraft again, only in 2d top-down mode.  A very odd feeling.</p>

<p>The end of August marked an event we had been waiting for since the beginning of summer &mdash; <acronym title="Penny Arcade Expo">PAX</acronym>.  PAX is a gaming convention in Seattle Washington started by the creators of the Penny Arcade online comic.  It has basically replaced E3 as the biggest gaming convention in the states (30,000 people).  And boy, it didnâ€™t disappoint.  I got to play Metroid Prime 3 there (it didn’t come out until the Tuesday after), saw an exclusive demo of Assassin’s Creed (<i>the</i> reason I bought an Xbox 360 last year, even though the game comes out this November), got to hear Will Wheaton speak, and went to an excellent concert Saturday night.  While we were there we even did some touristy things like the Seattle Underground tour and dining in the Space Needle.  That vacation was just what I needed. </p>

<p>Other highlights include some good movies such as Stardust, a film by Neil Gaiman, and Bourne Ultimatum, a dare-I-say-perfect ending to the trilogy.  Transformers was the highlight in the category of crap &mdash; it absolutely killed my childhood.  Don’t see it, don’t even bother pirating it.  </p>

<p>I finally got around to reading the Watchmen graphic novel.  If you’re into graphic novels you’ve probably read it, but just incase you’re a loser like me here is a reminder. </p>

<p>I picked up Metroid Prime 3 on Tuesday.  It’s everything I’ve hoped for.  The controls just feel <i>right</i>.  I was intending to pick up BioShock because of all the fuss people are making over it (the demo was fun) but I hesitate now that I’ve played Metroid.  I just don’t want to use the dual analog control scheme ever again after this.  It feels like I’m back on my computer using a keyboard/mouse, only now my computer is a Wii and my monitor is a nice TV.  I can’t speak to its length yet but it says I have 25% of the map explored and I’ve been playing for maybe eight hours or so.  Not the 40hrs+ I got out of Zelda, but still solid for what’s essentially an <acronym title="First Person Shooter">FPS</acronym>.  The plot is enough to hold it together, but it doesn’t seem to be anything epic &mdash; I’m pretty sure I know where it’s going.  However I don’t feel insulted like I did with Gears of War, where I left the game thinking "plot, what plot?"  </p>

<p>So yeah, wonderful summer.</p>]]>
		</description>
		<content:encoded>
			<![CDATA[<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/pax07.jpg" alt="PAX 2007" class="photo" /></div>

<p>What I Did On My Summer Vacation, By Curtis. </p>

<p>Or something like that. </p>

<p>Indeed, as an adult (god, I’m old?) my definition of summer vacation isn’t as well-defined as the little onesâ€™, marked by the deadline of summer-reading requirements and summer vacation reports, but I’m still young enough (damn it!) to have that feeling that summer is over around the same time theirs is.  The sight of those yellow moving roadblocks transporting them to school instills a feeling of ending in me. </p>

<p>Fortunately before this feeling got a hold in my mind, I managed to have a blast.  Although frequently busy, I’d be willing to say this was a wonderful summer.  A Best Summer, even. </p>

<p>Fast forwarding though some drama at the beginning of summer Kiera and I started dating.  But you knew that already; I’m sure I already gushed about it way too much and you’re tired of hearing it.  "Yes, you’re happy, that’s nice" you say as you wish to stab me in the eye after hearing about it for the millionth time.  Understandable and I’ll spare your ear. </p>

<p>However after said unsaid drama things started to improve, dramatically.  Trips to the beach (I still burn easily and get a farmer’s tan without wearing a shirt, how the hell??) and nights of geekery occupied what time we had.  Which wasn’t much, considering we were preparing for Otakon.  We had decided to go as Death and Dream from Neil Gaiman’s Sandman series.  We stole Mike to be Destiny too.  We weren’t going to settle for half-arse costume though, which meant we spent most weekends for two months tracking down fabric and supplies for the costumes.  She tacked most of the fabric-related work, and I tackled Destiny’s book, a task taking much more time than we ever imagined (I am a perfectionist after all).  We got the costumes done the week of the convention (see, Katie, it can be done!) and they were a hit.  We got stopped no less than twenty-five times at the convention, and we only wore the costumes for one day.  Other than that Otakon was pretty standard &mdash; saw some cool costumes, watched some anime, generally dorked out with friends.  A fun time was had by all. </p>

<p>After Otakon the shock came that I’d have my weekends and evenings free, no longer worrying about making kick-arse costumes.  Diablo 2 came in to fill a good chunk of this time.  I never played it back when it came out, and with Kiera being an old addict of it, I decided to pick up a legit copy off of Amazon and play online with her.  It felt like playing World of Warcraft again, only in 2d top-down mode.  A very odd feeling.</p>

<p>The end of August marked an event we had been waiting for since the beginning of summer &mdash; <acronym title="Penny Arcade Expo">PAX</acronym>.  PAX is a gaming convention in Seattle Washington started by the creators of the Penny Arcade online comic.  It has basically replaced E3 as the biggest gaming convention in the states (30,000 people).  And boy, it didnâ€™t disappoint.  I got to play Metroid Prime 3 there (it didn’t come out until the Tuesday after), saw an exclusive demo of Assassin’s Creed (<i>the</i> reason I bought an Xbox 360 last year, even though the game comes out this November), got to hear Will Wheaton speak, and went to an excellent concert Saturday night.  While we were there we even did some touristy things like the Seattle Underground tour and dining in the Space Needle.  That vacation was just what I needed. </p>

<p>Other highlights include some good movies such as Stardust, a film by Neil Gaiman, and Bourne Ultimatum, a dare-I-say-perfect ending to the trilogy.  Transformers was the highlight in the category of crap &mdash; it absolutely killed my childhood.  Don’t see it, don’t even bother pirating it.  </p>

<p>I finally got around to reading the Watchmen graphic novel.  If you’re into graphic novels you’ve probably read it, but just incase you’re a loser like me here is a reminder. </p>

<p>I picked up Metroid Prime 3 on Tuesday.  It’s everything I’ve hoped for.  The controls just feel <i>right</i>.  I was intending to pick up BioShock because of all the fuss people are making over it (the demo was fun) but I hesitate now that I’ve played Metroid.  I just don’t want to use the dual analog control scheme ever again after this.  It feels like I’m back on my computer using a keyboard/mouse, only now my computer is a Wii and my monitor is a nice TV.  I can’t speak to its length yet but it says I have 25% of the map explored and I’ve been playing for maybe eight hours or so.  Not the 40hrs+ I got out of Zelda, but still solid for what’s essentially an <acronym title="First Person Shooter">FPS</acronym>.  The plot is enough to hold it together, but it doesn’t seem to be anything epic &mdash; I’m pretty sure I know where it’s going.  However I don’t feel insulted like I did with Gears of War, where I left the game thinking "plot, what plot?"  </p>

<p>So yeah, wonderful summer.</p>]]>
		</content:encoded>
	</item>
	<item>
		<title>Light</title>
		<author>Curtis Herbert</author>
		<pubDate>Mon, 06 Aug 2007 15:47:02 -0500</pubDate>
		<link>http://forgottenexpanse.com/blog/2007/08/06/light/</link>
		<guid>http://forgottenexpanse.com/blog/2007/08/06/light/</guid>
		<description>
			<![CDATA[<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/kierafirst.jpg" alt="Us" class="photo" /></div>

<p>I’m now with a truly amazing woman: Kiera.  She’s everything I’ve dreamed about but thought I’d never find. </p>
 
<p>I’m happier than I ever remember being.</p>
 
<p>No silly little post can do this feeling justice.</p>]]>
		</description>
		<content:encoded>
			<![CDATA[<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/kierafirst.jpg" alt="Us" class="photo" /></div>

<p>I’m now with a truly amazing woman: Kiera.  She’s everything I’ve dreamed about but thought I’d never find. </p>
 
<p>I’m happier than I ever remember being.</p>
 
<p>No silly little post can do this feeling justice.</p>]]>
		</content:encoded>
	</item>
	<item>
		<title>Public Service Announcement</title>
		<author>Curtis Herbert</author>
		<pubDate>Thu, 31 May 2007 04:50:21 -0500</pubDate>
		<link>http://forgottenexpanse.com/blog/2007/05/31/public_service_announcement/</link>
		<guid>http://forgottenexpanse.com/blog/2007/05/31/public_service_announcement/</guid>
		<description>
			<![CDATA[<p>I remember a couple months back when Apple first said it’d like to eliminate <acronym title="Digital Rights Management">DRM</acronym> in music; that they would be willing to take the first step and embrace DRM free music sales if the labels allowed it.  Lots of people said they were bluffing, that it was only being said because the labels would never give in.</p>

<p>As of today iTunes is now selling DRM free music.  All of the music managed by EMI is being sold DRM free, and at a higher bitrate.  It isn’t all the music out there, but it’s a start, and we need to show that it’s a step in the right direction.</p>

<p>I know lots of people who have said they don’t want to pay for music because it’s laced with DRM or because it’s low quality.  They’d be more than happy to pay for music if they didn’t have to worry about those.  Guess what?  They listened and what you want is here.  Music with no DRM at basically CD quality (256 AAC format) is now available for purchase.</p>

<p>Time to put your money where your mouth is.  Buying this DRM free music is the only way to show the <acronym title="Evil Empire">RIAA</acronym> that this is what we want and encourage the other labels to follow suit.  I sure as hell intend to check and see if a track is DRM free on iTunes before I try to get it elsewhere from now on.</p>]]>
		</description>
		<content:encoded>
			<![CDATA[<p>I remember a couple months back when Apple first said it’d like to eliminate <acronym title="Digital Rights Management">DRM</acronym> in music; that they would be willing to take the first step and embrace DRM free music sales if the labels allowed it.  Lots of people said they were bluffing, that it was only being said because the labels would never give in.</p>

<p>As of today iTunes is now selling DRM free music.  All of the music managed by EMI is being sold DRM free, and at a higher bitrate.  It isn’t all the music out there, but it’s a start, and we need to show that it’s a step in the right direction.</p>

<p>I know lots of people who have said they don’t want to pay for music because it’s laced with DRM or because it’s low quality.  They’d be more than happy to pay for music if they didn’t have to worry about those.  Guess what?  They listened and what you want is here.  Music with no DRM at basically CD quality (256 AAC format) is now available for purchase.</p>

<p>Time to put your money where your mouth is.  Buying this DRM free music is the only way to show the <acronym title="Evil Empire">RIAA</acronym> that this is what we want and encourage the other labels to follow suit.  I sure as hell intend to check and see if a track is DRM free on iTunes before I try to get it elsewhere from now on.</p>]]>
		</content:encoded>
	</item>
	<item>
		<title>Crash Into Me</title>
		<author>Curtis Herbert</author>
		<pubDate>Tue, 15 May 2007 12:33:39 -0500</pubDate>
		<link>http://forgottenexpanse.com/blog/2007/05/15/crash_into_me/</link>
		<guid>http://forgottenexpanse.com/blog/2007/05/15/crash_into_me/</guid>
		<description>
			<![CDATA[<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/crash2007.jpg" alt="MY Poor Car" class="photo" /></div>

<p>No, this isn’t a tribute to a Dave Matthews song I used to like in high school.  As much as I wish this entry was driven by an overwhelming desire to be nostalgic and reminisce about my long-forgotten younger years it’s not.  </p>

<p>Instead I’ll be ranting about how nothing good ever came out of Texas, and how one of said undesirable things thought it’d be a great idea to run a red light. </p>

<p>From what I can gather from his driving apparently red means go down there.  Clearly we Yanks are backwards in our ways.  He was in the left-hand turning lane which did <i>not</i> have the green seeing as opposing traffic (among this traffic was me) had the green.  This didn’t faze him though &mdash; he was determined to get where he was going with the utmost efficiency, even if that meant disregarding our admittedly backwards and confusing traffic lights.  Fortunately we both weren’t going too fast, maybe 10mph each, but we were going fast enough to damage my car pretty well &mdash; 4.4k in damage.  It didn’t look it, but there was some structural damage to the unibody, things had shifted a bit to the left.</p>

<p>He was driving a rental car from Budget.  Uncharacteristically Budget’s insurance (typically slow from what I’ve been told) has already accepted responsibility for everything, so I don’t have to pay the deductible and all out of pocket.  Quite a refreshing change from the normal horror stories I hear about insurance claims.  Progressive has made the whole process as painless as possible.  I’m impressed, and much like Amy, can now say I actually <i>like</i> my insurance company.</p>

<p>It’s going to take two weeks total to fix my car &mdash; being ready on the 21st of May.  Quick, I suppose, for the amount of work they have to do, but still far too long to have to spend in a Chrysler Sebring.  Especially with gas prices so high.  Ugh.</p>]]>
		</description>
		<content:encoded>
			<![CDATA[<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/crash2007.jpg" alt="MY Poor Car" class="photo" /></div>

<p>No, this isn’t a tribute to a Dave Matthews song I used to like in high school.  As much as I wish this entry was driven by an overwhelming desire to be nostalgic and reminisce about my long-forgotten younger years it’s not.  </p>

<p>Instead I’ll be ranting about how nothing good ever came out of Texas, and how one of said undesirable things thought it’d be a great idea to run a red light. </p>

<p>From what I can gather from his driving apparently red means go down there.  Clearly we Yanks are backwards in our ways.  He was in the left-hand turning lane which did <i>not</i> have the green seeing as opposing traffic (among this traffic was me) had the green.  This didn’t faze him though &mdash; he was determined to get where he was going with the utmost efficiency, even if that meant disregarding our admittedly backwards and confusing traffic lights.  Fortunately we both weren’t going too fast, maybe 10mph each, but we were going fast enough to damage my car pretty well &mdash; 4.4k in damage.  It didn’t look it, but there was some structural damage to the unibody, things had shifted a bit to the left.</p>

<p>He was driving a rental car from Budget.  Uncharacteristically Budget’s insurance (typically slow from what I’ve been told) has already accepted responsibility for everything, so I don’t have to pay the deductible and all out of pocket.  Quite a refreshing change from the normal horror stories I hear about insurance claims.  Progressive has made the whole process as painless as possible.  I’m impressed, and much like Amy, can now say I actually <i>like</i> my insurance company.</p>

<p>It’s going to take two weeks total to fix my car &mdash; being ready on the 21st of May.  Quick, I suppose, for the amount of work they have to do, but still far too long to have to spend in a Chrysler Sebring.  Especially with gas prices so high.  Ugh.</p>]]>
		</content:encoded>
	</item>
	<item>
		<title>On Motivation and Change</title>
		<author>Curtis Herbert</author>
		<pubDate>Wed, 18 Apr 2007 14:30:12 -0500</pubDate>
		<link>http://forgottenexpanse.com/blog/2007/04/18/on_motivation_and_change/</link>
		<guid>http://forgottenexpanse.com/blog/2007/04/18/on_motivation_and_change/</guid>
		<description>
			<![CDATA[<p>Contrary to what I’m sure is now the popular belief I do still use this site, and more importantly I am still alive.  I have lots of things bidding for my time and somehow updating this site just isn’t high on my list of priorities.  I guess that’s what happens when life becomes more interesting to live than blog about.  Writing here is no longer a welcome distraction from an endless stream of work but rather something I’d rather avoid doing in favor of more enjoyable things. </p>

<p>Also part of the problem is the site’s layout, I think.  While I put a lot of time into it, and I still consider it a wonderful design (perhaps one of my best), it does have its problems.  Most notable is the way I present entries.  It isn’t your traditional blog-type web site with multiple recent entries on the front page, all easily readable for anyone who has missed out on an update or two.  Instead with just the most recent entry on the front page, just a summary of said entry in fact, it feels as if I’m obligated to both update infrequently enough so people don’t miss an update and write nice long worth-while updates.  I feel as if I shouldn’t just post quick links to other interesting sites as it’s a waste of space and would possibly prevent people from seeing the more important entry written days before that.</p>

<p>After a year and a half I think it’s time for a redesign.  I’ve had the itch to do so for some time, and I think it’s about time I scratch it.  I don’t know how long it will take me to make a new design, or even if it will be all-new or just trying to fix the problems with the current design.  I just think something has to be done before I accidentally let this site wither away.</p>
]]>
		</description>
		<content:encoded>
			<![CDATA[<p>Contrary to what I’m sure is now the popular belief I do still use this site, and more importantly I am still alive.  I have lots of things bidding for my time and somehow updating this site just isn’t high on my list of priorities.  I guess that’s what happens when life becomes more interesting to live than blog about.  Writing here is no longer a welcome distraction from an endless stream of work but rather something I’d rather avoid doing in favor of more enjoyable things. </p>

<p>Also part of the problem is the site’s layout, I think.  While I put a lot of time into it, and I still consider it a wonderful design (perhaps one of my best), it does have its problems.  Most notable is the way I present entries.  It isn’t your traditional blog-type web site with multiple recent entries on the front page, all easily readable for anyone who has missed out on an update or two.  Instead with just the most recent entry on the front page, just a summary of said entry in fact, it feels as if I’m obligated to both update infrequently enough so people don’t miss an update and write nice long worth-while updates.  I feel as if I shouldn’t just post quick links to other interesting sites as it’s a waste of space and would possibly prevent people from seeing the more important entry written days before that.</p>

<p>After a year and a half I think it’s time for a redesign.  I’ve had the itch to do so for some time, and I think it’s about time I scratch it.  I don’t know how long it will take me to make a new design, or even if it will be all-new or just trying to fix the problems with the current design.  I just think something has to be done before I accidentally let this site wither away.</p>
]]>
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	</item>
	<item>
		<title>Another Run Around The Sun</title>
		<author>Curtis Herbert</author>
		<pubDate>Wed, 10 Jan 2007 09:22:32 -0500</pubDate>
		<link>http://forgottenexpanse.com/blog/2007/01/10/another_run_around_the_sun/</link>
		<guid>http://forgottenexpanse.com/blog/2007/01/10/another_run_around_the_sun/</guid>
		<description>
			<![CDATA[<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/newyears2007.jpg" alt="New Years Party 2007" class="photo" /></div>

<p>Last year I celebrated the coming of the new year in Japan working the graveyard shift by myself watching the glowing red atomic clock on the wall turn to 001:00:00:00 (the clock kept track of days too).</p>

<p>This year I spend it on my couch surrounded by half a dozen friends yelling "get to the choppa!" and "oh, no, Anold’s biceps, take another drink" at each other.  Who would’a known that watching <i>The Predator</i> would make such a good drinking game?</p>

<p>I think this year’s festivities win.</p>

<p>Overall I’d have to say 2006 was a pretty good year.  Aside from the lame way of starting off the year, spending the first half of it in Japan was wonderful.  Coming back to the states and managing to get myself transfered out of MD back home was defiantly a step in the right direction.  I’ve read more books this year than I had in my entire life (aside from text books).  I’ve gone from not being able to run for more than five minutes without dying to being able to run seven minute miles and go for ten miles (mutually exclusive at the moment) without much trouble.  I’ve started sketching again (although not enough).</p>

<p>What does 2007 hold?  How could it compete with such an enjoyable and productive previous year?</p>

<p>So far it can’t.  It looks like it’ll be filled with boring 0800-1600 days of work in a cube farm.  This must be combated, I can’t settle for a bland year.  I don’t think I’ll be traveling half-way around the world again (although I would jump at the opportunity), but there are some things I want to do to make sure 2007 is notable too:</p>

<ul>
<li>Get serious about running.  Most of the running last year was casual.  No set goals; just run whenever I could, at least two miles at a time.  I’m going to change this.  I’ve started tracking my running every day (via iPod and Nike+), and I want to get down in the six minute mile range, and possibly be able to run a marathon (26 miles) by the end of the year.</li>
<li>Start learning Japanese.  I keep saying this, and I keep putting it off.  I know the basics of it from my time in Japan, I have the books I need, I just never force myself to do it.  This year I’ll start.  I swear.</li>
<li>Continue on my reading kick.  I’ve managed to get through a lot of books I wanted to read in the latter half of 2006, but the pile keeps growing.  Maybe I need to stop being friends with people who can read; at least then the book recommendations would stop flooding in.</li>
</ul>

<p>Oh, and of course I want to be more social.  Part of moving back from MD was the well-known fact that all the cool people live in PA (or at least come from PA).  Now that I’m back I need to make sure I take advantage of this.</p>

<p>As I said I quit <acronym title="World of Warcraft">WoW</acronym> some time ago, so I do have more free time.  However running for an hour or more every day cuts into said time.  I need to make sure all of the things I want to accomplish this year don’t get in the way of just hanging out and having fun, as my side-activities have in the past.  I’ll be an interesting balancing act of time, but I’m sure with enough people poking at me to hang out with them it’ll work out just fine *wink wink, nudge nudge*.</p>]]>
		</description>
		<content:encoded>
			<![CDATA[<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/newyears2007.jpg" alt="New Years Party 2007" class="photo" /></div>

<p>Last year I celebrated the coming of the new year in Japan working the graveyard shift by myself watching the glowing red atomic clock on the wall turn to 001:00:00:00 (the clock kept track of days too).</p>

<p>This year I spend it on my couch surrounded by half a dozen friends yelling "get to the choppa!" and "oh, no, Anold’s biceps, take another drink" at each other.  Who would’a known that watching <i>The Predator</i> would make such a good drinking game?</p>

<p>I think this year’s festivities win.</p>

<p>Overall I’d have to say 2006 was a pretty good year.  Aside from the lame way of starting off the year, spending the first half of it in Japan was wonderful.  Coming back to the states and managing to get myself transfered out of MD back home was defiantly a step in the right direction.  I’ve read more books this year than I had in my entire life (aside from text books).  I’ve gone from not being able to run for more than five minutes without dying to being able to run seven minute miles and go for ten miles (mutually exclusive at the moment) without much trouble.  I’ve started sketching again (although not enough).</p>

<p>What does 2007 hold?  How could it compete with such an enjoyable and productive previous year?</p>

<p>So far it can’t.  It looks like it’ll be filled with boring 0800-1600 days of work in a cube farm.  This must be combated, I can’t settle for a bland year.  I don’t think I’ll be traveling half-way around the world again (although I would jump at the opportunity), but there are some things I want to do to make sure 2007 is notable too:</p>

<ul>
<li>Get serious about running.  Most of the running last year was casual.  No set goals; just run whenever I could, at least two miles at a time.  I’m going to change this.  I’ve started tracking my running every day (via iPod and Nike+), and I want to get down in the six minute mile range, and possibly be able to run a marathon (26 miles) by the end of the year.</li>
<li>Start learning Japanese.  I keep saying this, and I keep putting it off.  I know the basics of it from my time in Japan, I have the books I need, I just never force myself to do it.  This year I’ll start.  I swear.</li>
<li>Continue on my reading kick.  I’ve managed to get through a lot of books I wanted to read in the latter half of 2006, but the pile keeps growing.  Maybe I need to stop being friends with people who can read; at least then the book recommendations would stop flooding in.</li>
</ul>

<p>Oh, and of course I want to be more social.  Part of moving back from MD was the well-known fact that all the cool people live in PA (or at least come from PA).  Now that I’m back I need to make sure I take advantage of this.</p>

<p>As I said I quit <acronym title="World of Warcraft">WoW</acronym> some time ago, so I do have more free time.  However running for an hour or more every day cuts into said time.  I need to make sure all of the things I want to accomplish this year don’t get in the way of just hanging out and having fun, as my side-activities have in the past.  I’ll be an interesting balancing act of time, but I’m sure with enough people poking at me to hang out with them it’ll work out just fine *wink wink, nudge nudge*.</p>]]>
		</content:encoded>
	</item>
	<item>
		<title>Oh Wii Oh</title>
		<author>Curtis Herbert</author>
		<pubDate>Wed, 06 Dec 2006 18:36:16 -0500</pubDate>
		<link>http://forgottenexpanse.com/blog/2006/12/06/oh_wii_oh/</link>
		<guid>http://forgottenexpanse.com/blog/2006/12/06/oh_wii_oh/</guid>
		<description>
			<![CDATA[<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/wii.jpg" alt="Wii" class="photo" /></div>

<p>If you don’t know what a Wii is, or why I have been so excited by it, please spend more time on the Internets.  It’s a lovely place.</p>

<p>Fortunately Nintendo had the good sense to actually try and meet demand, <a href="http://www.vgcats.com/comics/?strip_id=212">unlike Sony</a>, so with only minimal camping I managed to acquire one.  It was worth it.</p>

<p>I don’t want to go into too much detail, simply because every other site on the internet has already done so, but Nintendo did right by this console.</p>

<p>It should go without saying that I procured Zelda on launch day along with my Wii. Spending the last two weeks playing through it the new controls just felt <i>natural</i>.  It took me around 40 hours to beat the game and never did I find myself cursing the new controller, never did I find my wrist tiering of waiving the controller back and forth to attack.  In fact I found myself enjoying the new interface; now when I became frustrated I could wave the controller harder when I needed to attack, as opposed to just button-mashing harder, which felt much more rewarding.  Lets also not forget the ability to shoot things on screen by <i>aiming</i> at them.  I’m really looking forward to Metriod after the small bits of FPS within Zelda.</p>

<p>Shortly after I buying it had a bunch of friends over to try out the multilayer games in Wii Sports.  I’ve never seen people have so much fun flailing their arms around looking like morons.  The time it took them to learn the controls was almost non-existent since the controls were always similar to how you would do said task in real life (bowling?  swing your arm back.  tennis?  swing it like you’re holding a racket).</p>

<p>The games are fun, simple, and often innovative.  The hype surrounding the Wii was justified.</p>  ]]>
		</description>
		<content:encoded>
			<![CDATA[<div style="text-align : center;">
<img src="http://forgottenexpanse.com/images/blog/wii.jpg" alt="Wii" class="photo" /></div>

<p>If you don’t know what a Wii is, or why I have been so excited by it, please spend more time on the Internets.  It’s a lovely place.</p>

<p>Fortunately Nintendo had the good sense to actually try and meet demand, <a href="http://www.vgcats.com/comics/?strip_id=212">unlike Sony</a>, so with only minimal camping I managed to acquire one.  It was worth it.</p>

<p>I don’t want to go into too much detail, simply because every other site on the internet has already done so, but Nintendo did right by this console.</p>

<p>It should go without saying that I procured Zelda on launch day along with my Wii. Spending the last two weeks playing through it the new controls just felt <i>natural</i>.  It took me around 40 hours to beat the game and never did I find myself cursing the new controller, never did I find my wrist tiering of waiving the controller back and forth to attack.  In fact I found myself enjoying the new interface; now when I became frustrated I could wave the controller harder when I needed to attack, as opposed to just button-mashing harder, which felt much more rewarding.  Lets also not forget the ability to shoot things on screen by <i>aiming</i> at them.  I’m really looking forward to Metriod after the small bits of FPS within Zelda.</p>

<p>Shortly after I buying it had a bunch of friends over to try out the multilayer games in Wii Sports.  I’ve never seen people have so much fun flailing their arms around looking like morons.  The time it took them to learn the controls was almost non-existent since the controls were always similar to how you would do said task in real life (bowling?  swing your arm back.  tennis?  swing it like you’re holding a racket).</p>

<p>The games are fun, simple, and often innovative.  The hype surrounding the Wii was justified.</p>  ]]>
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	</item>
	<item>
		<title>Animated Short: Kiwi</title>
		<author>Curtis Herbert</author>
		<pubDate>Mon, 13 Nov 2006 08:07:11 -0500</pubDate>
		<link>http://forgottenexpanse.com/blog/2006/11/13/animated_short_kiwi/</link>
		<guid>http://forgottenexpanse.com/blog/2006/11/13/animated_short_kiwi/</guid>
		<description>
			<![CDATA[<p>Animated short someone did for their master’s thesis.  I couldn’t resist the urge to make you watch it.</p>
<object width="425" height="350">
<param name="movie" value="http://www.youtube.com/v/sdUUx5FdySs"></param>
<param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/sdUUx5FdySs" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object>]]>
		</description>
		<content:encoded>
			<![CDATA[<p>Animated short someone did for their master’s thesis.  I couldn’t resist the urge to make you watch it.</p>
<object width="425" height="350">
<param name="movie" value="http://www.youtube.com/v/sdUUx5FdySs"></param>
<param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/sdUUx5FdySs" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object>]]>
		</content:encoded>
	</item>
	<item>
		<title>He Sat, Staring At The Screen</title>
		<author>Curtis Herbert</author>
		<pubDate>Wed, 25 Oct 2006 13:35:17 -0500</pubDate>
		<link>http://forgottenexpanse.com/blog/2006/10/25/he_sat_staring_at_the_screen/</link>
		<guid>http://forgottenexpanse.com/blog/2006/10/25/he_sat_staring_at_the_screen/</guid>
		<description>
			<![CDATA[<p>In my daily crawl of the intertubes I came across references to <a href="http://flickr.com/groups/sixwordstory/">a group on Flickr</a> called Six Word Stories.  There I was introduced to a story by Hemingway:</p>

<blockquote><p>Ernest Hemingway was once prodded to compose a complete story in six words. His answer, personally felt to be his best prose ever, was "For sale: baby shoes, never used." Some people say it was to settle a bar bet. Others say it was a personal challenge directed at other famous authors.</p></blockquote>

<p>For some reason I find myself really taken by this concept.  There is just something about conveying a story in as few words as possible that I can really appreciate.  Each word is deliberate, planned; no fluff, no waste.  I assume it has to do with my existing love of efficiency (it’s a coder thing).</p>

<p>Further digging around the ’tubes returned some others I really liked (although many not really as "true to concept" as Hemingway’s, they were still noteworthy).  Figured I’d post em:</p>

<ul>
<li>He was home. He was lost.</li>
<li>From torched skyscrapers, men grew wings.</li>
<li>Today, I threw her toothbrush away.</li>
<li>The sun rose one last time.</li>
<li>God to Earth: "Cry more, noobs!"</li>
<li>Television saves me from your memory.</li>
<li>He smiled graciously at her wedding.</li>
<li>Lost, then found. Too bad.</li>
<li>For a moment I forgot her.</li>
<li>I’m going nowhere, just passing through.</li>
<li>Starlet sex scandal. Giant squid involved.</li>
<li>Once said, he couldn’t unsay it.</li>
<li>Zombies at door. Out of bullets.</li>
<li>She killed him again and again.</li>
<li>Epitaph: Foolish humans, never escaped Earth.</li>
<li>This time the silence blinded him.</li>
<li>Fame. Alone, yet loved by all.</li>
<li>He came home. She was gone.</li>
<li>It cost too much, staying human.</li>
<li>The audience applauded, as he wept.</li>
<li>Gown Removed Carelessly. Head, less so.</li>
</ul>

<p>I couldn’t help but to try one myself: "Content detached, until he met her."</p>]]>
		</description>
		<content:encoded>
			<![CDATA[<p>In my daily crawl of the intertubes I came across references to <a href="http://flickr.com/groups/sixwordstory/">a group on Flickr</a> called Six Word Stories.  There I was introduced to a story by Hemingway:</p>

<blockquote><p>Ernest Hemingway was once prodded to compose a complete story in six words. His answer, personally felt to be his best prose ever, was "For sale: baby shoes, never used." Some people say it was to settle a bar bet. Others say it was a personal challenge directed at other famous authors.</p></blockquote>

<p>For some reason I find myself really taken by this concept.  There is just something about conveying a story in as few words as possible that I can really appreciate.  Each word is deliberate, planned; no fluff, no waste.  I assume it has to do with my existing love of efficiency (it’s a coder thing).</p>

<p>Further digging around the ’tubes returned some others I really liked (although many not really as "true to concept" as Hemingway’s, they were still noteworthy).  Figured I’d post em:</p>

<ul>
<li>He was home. He was lost.</li>
<li>From torched skyscrapers, men grew wings.</li>
<li>Today, I threw her toothbrush away.</li>
<li>The sun rose one last time.</li>
<li>God to Earth: "Cry more, noobs!"</li>
<li>Television saves me from your memory.</li>
<li>He smiled graciously at her wedding.</li>
<li>Lost, then found. Too bad.</li>
<li>For a moment I forgot her.</li>
<li>I’m going nowhere, just passing through.</li>
<li>Starlet sex scandal. Giant squid involved.</li>
<li>Once said, he couldn’t unsay it.</li>
<li>Zombies at door. Out of bullets.</li>
<li>She killed him again and again.</li>
<li>Epitaph: Foolish humans, never escaped Earth.</li>
<li>This time the silence blinded him.</li>
<li>Fame. Alone, yet loved by all.</li>
<li>He came home. She was gone.</li>
<li>It cost too much, staying human.</li>
<li>The audience applauded, as he wept.</li>
<li>Gown Removed Carelessly. Head, less so.</li>
</ul>

<p>I couldn’t help but to try one myself: "Content detached, until he met her."</p>]]>
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